{
    "id": 25510401,
    "name": "匿叶龙武士·流火鸣空",
    "type": "其他人类势力",
    "icon": "UI_MonsterIcon_Tribalwarrior_Launcher_Hookwalker",
    "route": "Yumkasaurus Warrior: Flowing Skyfire",
    "title": "匿叶龙武士·流火鸣空",
    "specialName": "授获龙冠的勇武",
    "description": "来自悬木之里，勇武受到认可，得以获授龙冠的强大武士。\\n能够借助钩绳延展攻击范围的武者。经过精巧机关的组装后，其手中的手砲可以利用钩绳触动发射。对于「悬木人」部族的龙冠武士们来说，更重要的不是对精神和意志的锤炼，而是对技艺与思绪的精研。",
    "entries": {
        "25510401": {
            "id": 25510401,
            "type": "MONSTER_ORDINARY",
            "affix": null,
            "hpDrops": [
                {
                    "id": 22010013,
                    "hpPercent": 66
                },
                {
                    "id": 22010013,
                    "hpPercent": 33
                }
            ],
            "prop": [
                {
                    "propType": "FIGHT_PROP_BASE_HP",
                    "initValue": 54.336,
                    "type": "GROW_CURVE_HP_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_ATTACK",
                    "initValue": 45.216,
                    "type": "GROW_CURVE_ATTACK_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_DEFENSE",
                    "initValue": 500,
                    "type": "GROW_CURVE_DEFENSE"
                }
            ],
            "resistance": {
                "fireSubHurt": 0.1,
                "grassSubHurt": 0.1,
                "waterSubHurt": 0.1,
                "elecSubHurt": 0.1,
                "windSubHurt": 0.1,
                "iceSubHurt": 0.1,
                "rockSubHurt": 0.1,
                "physicalSubHurt": -0.2
            },
            "fundamentalForce": null,
            "reward": {
                "202": {
                    "name": "摩拉",
                    "rank": 3,
                    "icon": "UI_ItemIcon_202"
                },
                "112104": {
                    "name": "卫从的木哨",
                    "rank": 1,
                    "icon": "UI_ItemIcon_112104",
                    "count": "1.2606"
                },
                "112105": {
                    "name": "战士的铁哨",
                    "rank": 2,
                    "icon": "UI_ItemIcon_112105",
                    "count": "0.3362"
                },
                "112106": {
                    "name": "龙冠武士的金哨",
                    "rank": 3,
                    "icon": "UI_ItemIcon_112106",
                    "count": "0.084"
                }
            }
        },
        "25510402": {
            "id": 25510402,
            "type": "MONSTER_ORDINARY",
            "affix": [
                {
                    "name": "5.0WQ-部落战士灵体死亡效果",
                    "description": "替换原有的死亡效果，改为灵体死亡效果",
                    "abilityName": [
                        "Monster_TribalWarrior_Ghost_DieEffect"
                    ],
                    "isCommon": true
                }
            ],
            "hpDrops": [
                {
                    "id": 22010013,
                    "hpPercent": 66
                },
                {
                    "id": 22010013,
                    "hpPercent": 33
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            ],
            "prop": [
                {
                    "propType": "FIGHT_PROP_BASE_HP",
                    "initValue": 70.6368,
                    "type": "GROW_CURVE_HP_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_ATTACK",
                    "initValue": 45.216,
                    "type": "GROW_CURVE_ATTACK_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_DEFENSE",
                    "initValue": 500,
                    "type": "GROW_CURVE_DEFENSE"
                }
            ],
            "resistance": {
                "fireSubHurt": 0.1,
                "grassSubHurt": 0.1,
                "waterSubHurt": 0.1,
                "elecSubHurt": 0.1,
                "windSubHurt": 0.1,
                "iceSubHurt": 0.1,
                "rockSubHurt": 0.1,
                "physicalSubHurt": -0.2
            },
            "fundamentalForce": null,
            "reward": null
        }
    },
    "tips": null
}