{
    "id": 25502401,
    "name": "横蛮勇士·冲撞手",
    "type": "其他人类势力",
    "icon": "UI_MonsterIcon_Human_Male_Sword_Bisonsaurus",
    "route": "Ferocious Warrior: Human Ram",
    "title": "横蛮勇士·冲撞手",
    "specialName": "部族忠诚的护卫",
    "description": "来自平原之上的勇士，在金穗田间巡游的部族守卫者。\\n精通如何利用刃角攻击敌人弱点的技巧，切忌被其发现自身的破绽。",
    "entries": {
        "25502401": {
            "id": 25502401,
            "type": "MONSTER_ORDINARY",
            "affix": [
                {
                    "name": "部落战士-单手钝器",
                    "description": "用于对攻击Type和特效配置进行区分",
                    "abilityName": [
                        "Monster_Human_Sword_EventAlter_Blunt"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-战前喷漆罐-暖色",
                    "description": "战前喷漆手中的Item颜色",
                    "abilityName": [
                        "Monster_Human_FreePoseManager_SprayCan_Warm"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-突角龙部落标记",
                    "description": "影响部落特殊技的施放",
                    "abilityName": [
                        "Monster_Human_TribeUltMark_Bisonsaurus"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-突角龙部落角力逻辑",
                    "description": "角力相关配置",
                    "abilityName": [
                        "Monster_Human_Bisonsaurus_Wrestle"
                    ],
                    "isCommon": null
                }
            ],
            "hpDrops": [
                {
                    "id": 22010010,
                    "hpPercent": 60
                }
            ],
            "prop": [
                {
                    "propType": "FIGHT_PROP_BASE_HP",
                    "initValue": 21.7344,
                    "type": "GROW_CURVE_HP_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_ATTACK",
                    "initValue": 22.608,
                    "type": "GROW_CURVE_ATTACK_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_DEFENSE",
                    "initValue": 500,
                    "type": "GROW_CURVE_DEFENSE"
                }
            ],
            "resistance": {
                "fireSubHurt": 0.1,
                "grassSubHurt": 0.1,
                "waterSubHurt": 0.1,
                "elecSubHurt": 0.1,
                "windSubHurt": 0.1,
                "iceSubHurt": 0.1,
                "rockSubHurt": 0.1,
                "physicalSubHurt": -0.2
            },
            "fundamentalForce": null,
            "reward": null
        },
        "25502402": {
            "id": 25502402,
            "type": "MONSTER_ORDINARY",
            "affix": [
                {
                    "name": "部落战士-单手钝器",
                    "description": "用于对攻击Type和特效配置进行区分",
                    "abilityName": [
                        "Monster_Human_Sword_EventAlter_Blunt"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-战前喷漆罐-暖色",
                    "description": "战前喷漆手中的Item颜色",
                    "abilityName": [
                        "Monster_Human_FreePoseManager_SprayCan_Warm"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-突角龙部落标记",
                    "description": "影响部落特殊技的施放",
                    "abilityName": [
                        "Monster_Human_TribeUltMark_Bisonsaurus"
                    ],
                    "isCommon": null
                },
                {
                    "name": "部落战士-突角龙部落角力逻辑",
                    "description": "角力相关配置",
                    "abilityName": [
                        "Monster_Human_Bisonsaurus_Wrestle"
                    ],
                    "isCommon": null
                }
            ],
            "hpDrops": [
                {
                    "id": 22010010,
                    "hpPercent": 60
                }
            ],
            "prop": [
                {
                    "propType": "FIGHT_PROP_BASE_HP",
                    "initValue": 21.7344,
                    "type": "GROW_CURVE_HP_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_ATTACK",
                    "initValue": 22.608,
                    "type": "GROW_CURVE_ATTACK_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_DEFENSE",
                    "initValue": 500,
                    "type": "GROW_CURVE_DEFENSE"
                }
            ],
            "resistance": {
                "fireSubHurt": 0.1,
                "grassSubHurt": 0.1,
                "waterSubHurt": 0.1,
                "elecSubHurt": 0.1,
                "windSubHurt": 0.1,
                "iceSubHurt": 0.1,
                "rockSubHurt": 0.1,
                "physicalSubHurt": -0.2
            },
            "fundamentalForce": null,
            "reward": null
        }
    },
    "tips": null
}