{
    "id": 24040201,
    "name": "元能构装体·重塑仪",
    "type": "自律机关",
    "icon": "UI_MonsterIcon_Monolith_Ordinator",
    "route": "Primal Construct: Reshaper",
    "title": "元能构装体·重塑仪",
    "specialName": "砂原王都的建造者",
    "description": "失落在荒漠中的古老遗迹的守护者，其力量足以惩罚一切敢于惊扰君王清梦之人。\\n统治沙海的烈日之王曾向他的子民许诺过彼岸的乐土，然而事实证明那不过是君王愚痴的妄念。\\n如今「乐园」早已湮灭，只有蚀刻在这些机械上的咒文还记录着那些已被世人忘却的梦想与承诺。",
    "entries": {
        "24040201": {
            "id": 24040201,
            "type": "MONSTER_ORDINARY",
            "affix": null,
            "hpDrops": [
                {
                    "id": 22010010,
                    "hpPercent": 75
                },
                {
                    "id": 22010010,
                    "hpPercent": 50
                },
                {
                    "id": 22010010,
                    "hpPercent": 25
                }
            ],
            "prop": [
                {
                    "propType": "FIGHT_PROP_BASE_HP",
                    "initValue": 46.1856,
                    "type": "GROW_CURVE_HP_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_ATTACK",
                    "initValue": 45.216,
                    "type": "GROW_CURVE_ATTACK_2"
                },
                {
                    "propType": "FIGHT_PROP_BASE_DEFENSE",
                    "initValue": 500,
                    "type": "GROW_CURVE_DEFENSE"
                }
            ],
            "resistance": {
                "fireSubHurt": 0.1,
                "grassSubHurt": 0.1,
                "waterSubHurt": 0.1,
                "elecSubHurt": 0.1,
                "windSubHurt": 0.1,
                "iceSubHurt": 0.1,
                "rockSubHurt": 0.1,
                "physicalSubHurt": 0.1
            },
            "fundamentalForce": null,
            "reward": {
                "202": {
                    "name": "摩拉",
                    "rank": 3,
                    "icon": "UI_ItemIcon_202"
                },
                "112071": {
                    "name": "破缺棱晶",
                    "rank": 2,
                    "icon": "UI_ItemIcon_112071",
                    "count": "2.6263"
                },
                "112072": {
                    "name": "混浊棱晶",
                    "rank": 3,
                    "icon": "UI_ItemIcon_112072",
                    "count": "0.7003"
                },
                "112073": {
                    "name": "辉光棱晶",
                    "rank": 4,
                    "icon": "UI_ItemIcon_112073",
                    "count": "0.1751"
                },
                "400022": {
                    "name": "战狂",
                    "rank": 3,
                    "icon": "UI_RelicIcon_10005_4"
                },
                "400023": {
                    "name": "战狂",
                    "rank": 4,
                    "icon": "UI_RelicIcon_10005_4"
                },
                "400032": {
                    "name": "教官",
                    "rank": 3,
                    "icon": "UI_RelicIcon_10007_4"
                },
                "400033": {
                    "name": "教官",
                    "rank": 4,
                    "icon": "UI_RelicIcon_10007_4"
                },
                "400042": {
                    "name": "流放者",
                    "rank": 3,
                    "icon": "UI_RelicIcon_10009_4"
                },
                "400043": {
                    "name": "流放者",
                    "rank": 4,
                    "icon": "UI_RelicIcon_10009_4"
                },
                "400062": {
                    "name": "游医",
                    "rank": 3,
                    "icon": "UI_RelicIcon_10013_4"
                }
            }
        }
    },
    "tips": {
        "302301": {
            "images": [
                "UI_Tutorial_144"
            ],
            "description": "来自沙漠的古代机械，与遗迹机关有着显著的区别。在战斗中，元能构装体会将其元件投射出去，核心会进入「不可视」状态，隐身并且提升伤害抵抗能力。<color=#FFE14BFF>使激化反应波及其核心，或是在元件被破坏后恢复期间利用雷元素攻击</color>，能够破除元能构装体的不可视状态，并使其进入超频过载的瘫痪状态。"
        }
    }
}